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⚫️DIGITAL CULTURE PRODUCER BASED IN TOKYO⚪️
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long time no see.

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yesterday at Nanzuka 🥹

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yesterday 👁️ 10 lights by Zach Lieberman 🖤

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see u all in 2026! 🫵🏼🤍

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last of 2025. ⭐️🍜
(maybe)

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gm 👀

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👀🫵🏼🔥some nice stuff I saw yesterday at Nanzuka gallery, harajuku.

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✰࿐࿔✰࿐࿔
officially 7 years in tokyo as of last week! i’ve always lived a “fluid/decentralized” life (maybe that’s why i’m a bit socially detached huhu), but somehow tokyo really feels like my hood now. thank you, ilysm 🥰😝 let’s celebrate with a fami-feast 🥹👉🏼👈🏼先週で東京に来て7年になりました!
ずっとフルードに生きてきたけど、なんだかんだ東京が一番落ち着く場所になった。ilysm 🥰😝 ファミマごちでお祝いしよ…🥹👉🏼👈🏼
✰࿐࿔✰࿐࿔

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this 坦々麺 fixed me. 🍜🔥

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ε(´。•᎑•`)っ 👾 ✨ our new issue of BLOG by LAN Party is out since last week!<<Towards a Critique of Video Game Art :
A short ontology of video game art, and how to write about it>>👉🏼 If you search ‘video game art’, ‘video game artworks’, or ‘video game art essays’ in a search engine, the results are disappointing. Most results either talk about the art created for games — assets, character designs, environments — or pose the question of whether video games can be considered ‘art’ at all; a concern that seems long to have been resolved, since the answer is obviously ‘yes’.🔥Cover: sadgirl 🔥
Don’t miss the next one — subscribe via our HyperSub or Substack 🧿 (link in the comments section)

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